The Review

At the end of 2005 appeared last game of the famous Civilization series of Sid Meier. Winning numerous awards for best game of the year in various publications can say that the game is a success with all that was needed a series of patches to repair some bugs.

Usually the first thing is to see a game is the graphics. In Civilization IV producers have chosen to go from 2D graphics in 3D graphics.

The menus are so beautifully made that aspect as well as functionality. During the game itself, the player can do zoom in until it is out in front of a map or globe may be closer in so we can give her account that there are buildings in the city between without menu with data about the city. This menu has been simplified, and producers have even tried to avoid using it, giving the possibility of modifying production and city settings and by selecting the city on the map.

The sound is noticed by the music well chosen, representative for each age of the game, and the rest is what I might expect.

AI is also much improved, both the enemies and allies as well as one that deals with automation and production units-worker of the human player, thereby eliminating the need for micromanagement.

Another problem is solved one of which dates from the first game in the series, namely when a more powerful unit, for example a tank, an attacking unit more weak and more oldie but with bonus in defense. This system works very well, and cases in which a sulitas beat a tank are very, very rare.

Neither economically game has remained unchanged. He was eliminated pollution, and corruption has been reduced but was introduced by the notion of health in a city.

Scientific research was also little changed, now offers tree technological alternative ways to reach a certain technology. In the rest part of this game has not changed much.

Another concept is the total of new religions. If you are the first to discover a certain technology will founding religion associated with that technology. Religions have a pretty significant impact on the game. Although between them are identical except for name, may occur between different peoples with different religions and founder of a religion can have certain benefits in case the building construction specifications that religion in the town in which religion was founded.

In Civ 3 if you could choose the type of leadership (Democracy, Communism, etc.), in Civilization IV you choose the form of organization in different fields (Economics, Politics, etc.). Each area has 5 forms of organization each with advantages and disadvantages. Thus there is a specific type of government that gives a clear advantage but must choose depending on the situation.

Civilization IV is, how it is a game of size and equipped with a multiplayer managed and easy to use.

Multiplayer works well and the game is italic, in addition manufacturers make available a series of features that allow the game to find a convenient or friends who play at that time.

A bonus is the fact that the game is editable, so users can modify and add content game (units, buildings, it may even modify the game), in addition manufacturers have announced that during the program will launch tools to ease the process of integration their creations in the game.

In conclusion one can say that Civilization IV is a success although the first impression was not very favorable. Graphics and sound are at the level of expectations.

Minimum System

Windows 2000/XP, 1.2GHz CPU, 256MB RAM (512MB RAM for XP), 64MB VRAM

Download

Download Civilisation IV Demo: Here.

Buy

Buy Sid Meiers Civilization IV: The Complete Edition

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